![]() Thus, I'm now looking for a way to get mods to work like they used to on Android. Originally thought of this modding limitation, so looked at Geyser, running a Java server for Bedrock, but it turns out Geyser doesn't support Fabric, which is needed for modding. My end goal is to be able to run a multiplayer world on Android. What options do I have to retain the modding capabilities of the old days? Toolbox for MCPE doesn't seem to be able to execute ModPe javascript, addons (last I heard) are more limited compared to the old ModPe javascript, and the official scripting API is still in beta and only for Win10, which I don't have (I have Android). But now, Blocklauncher is no longer in development, and even if it is, it no longer manages to keep up with the fast updates. The old school way was Blocklauncher and ModPe javascript, and it worked great. ![]() ![]() I started playing MCPE back at alpha 0.9.5 and have followed development of the game and modding since.
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